Game Format Information
GameCube
For GameCube games, I’ll be using ISO files compressed using DMToolbox.
This means that the disc size will reflect the total size taken up by the files, as opposed to the standard 1.4GB iso size.
Wii
For Wii games, I’ll be using WBFS files.
These files have the Wii system update partitions removed, and reflect the a file size representative of the actual game files, as opposed to the standard 4.7GB (single-layer) and 7.8GB (double-layer) iso size
Tools
To create the disc information output I used the Wiimms ISO Tool with the following command:
wit LLL gamefolder
To create the file lists I used the following command
wit F --neek --files -setup gamefolder
Output Formatting
For all entries, I separated the disc files into System Files and Game Files.
GameCube
Any lines from the above wit output from the sys/
subfolder were assigned to System Files. sys/
was removed from each line due to redundancy.
Any lines from the above wit commands from the files/
subfolder were assigned to Game Files. files/
was removed from each line due to redundancy.
Wii
Like with the GameCube games any lines from the above wit commands from the files/
subfolder were assigned to Game Files. files/
was removed from each line due to redundancy.
All other files were assigned to System Files. Subdirectories (i.e. root
, disc/
, and sys/
) are retained for completeness.